All about the Golden Knights, the Golden Brew, and the Golden Brew Players
When Computer Games Online interviewed Raph Koster (Designer Dragon), one of the original developers of Ultima Online, they asked him “What was UO’s biggest triumph?”, he replied:
I think that we were successful in making a more dynamic environment than what was the norm. It wasn’t anywhere near what we’d hoped for, but it was enough, I think. We got that amazing player economy, we got those player towns, and theater troupes -shout out to the Golden Brew players here – and just this stunning array of guilds and the like. I don’t know that the level of community involvement, and of so many microcommunities, has manifested anywhere else.